Hyper Headphones

For our midterm project, we decided to design a sonic experience where the user controls objects within a given soundscape. This product allows for one to control the ‘pan’ and ‘volume’ with specific bodily gestures.

The user pans the sound when he moves his head from left to right, and increases and decreases the volumes as he moves his head from front to back.

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The Concept : Currently in its prototype stage, this product is designed to foster a series of ‘audio puzzles’ – games that the users can play using only auditory cues. These audio puzzles augment reality in order for the user to have an immersive sonic experience.

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Process:
A schematic of the final circuit designed.
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Testing the circuit
Arduino Micro + Adafruit accelorometer + BlueFruit Bluetooth link

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Design & Fabrication
Built over a pair of existing headphones, the device holds within it an accelerometer that detects the user’s head movement. The earpieces are made using tin and acrylic.

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Project in collaboration with Dhruv Damle.

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